Hungry Bunny Games
An independent game studio building one thing at a time, properly.
Small enough that every decision is someone’s decision. Slow enough to get the feel right before the feature list.
Currently building
UNSPARKLE
In developmentA third-person action roguelite. Descend from a town built on a fallen star into a world where the light went out, and carry some of it back. Fast, readable combat; five weapons that play like five different games; a run you lose more often than you win.
Visit unsparkle.com →How we work
Feel first
Nothing ships until it is good in the hand. Numbers get tuned against playtests, not spreadsheets.
Built in Unity
Hand-authored systems rather than bought-in frameworks, so the game can be exactly as strange as it needs to be.
No release dates we can’t keep
When there is a date, it will be on this site before it is anywhere else.
Contact
Press, business, or just saying hello.
hungrybunnygames@proton.me